Let’s play with the trolley dilemma (and death, a little) In this game, players take on the driver’s role one by one and lead the trolley to kill anyone on one of the two ways. All other players place characters and modifiers on the lanes and try to get the Driver to kill everyone on the OTHER way. This is the eternal trolley dilemma. In each team, one player picks three Innocent cards. Another member of each team picks three cuttable cards. To start the lanes, each team picks a card at random from the Innocent package and place it on their way. Every player who has drawn an Innocent card then chooses a card from his hand he plays on his own team. Each player who has drawn guilty cards then chooses a card from their hand and place it on the way of the other team. This card should be placed as a final part of a lane. Its purpose is to sabotate the other way and convince the driver that everyone on this way must die. The driver must make a choice and send the trolley down to any berzingue along one of the lanes, killing everything and anyone on this track. But before the driver takes their decision, each team must plead as if their life depended on it so that the driver can save their way and kill their opponents! Once the driver has made his choice, he lowers the lever and all those on the selected track die. Every player whose way was decimated receives a “death” token, symbol of a black mark on their soul.